Nice…

24 02 2010

So, if you still read this blog and don’t believe I’m going to post anymore, think again! I’ve been writing up some *stuff* and I have some GREAT ideas on how to improve. My blog that is.

I’m working on a separate site that I will post all my articles/guides on. It will be updated regularly with new posts. Some people have asked for things other than Resto. Well, good news is I’m actually going to be posting a lot about kittehs, bears and space chickens! Wait…Opps! Did I just spill it?

Well, might as well fill you in on the rest then. I have some people interested in guest posts, ranging from DPS to healing to tanking to soloing content and more :)! I’m working on a PvP and leveling series for all you…Umm….PvP’ers and levelers…Out there. I’ll also be finishing up my “What to do when you hit 80” guides.

Anyway, I might post a bit more here before moving, just to keep you guys interested.





What to do When You Hit 80 – Gearing Up

30 12 2009

One of the most common questions from players who recently reached level 80 is “what do I do now?”. Well, you can do whatever you want actually. The real question is “how do I start to do this and this and this”.

“Do Heroics” is an answer but “Do this certain Heroic because blah” is a more useful one. There will be multiple parts to this series (as the word implies) and will end up being a comprehensive guide. There will be something for every player. If you like Achievements, its covered. Want to be a Hardmode-Raider? That too. NOTE: This guide is aimed at Druids although other classes may still get use out of it.

  1. How to Gear Up – Part 1
  2. How to Get Into Raiding – Part  2 – Not Out Yet
  3. How to Start Earning a Lot of Achievements- Part  3 – Not Out Yet
  4. How to Start PvP’ing- Part  4 – Not Out Yet
  5. How to Start Making Money (note that these aren’t get rich quick tips) – Part  5 – Not Out Yet
  6. How to Start Questing (helpful add-ons, tips, etc) – Part  6 – Not Out Yet
  7. If You Want to Make an Alt… – Part  7 – Not Out Yet

How to Gear Up

Since patch 3.3 gearing up at 80 has never been easier (although 3.2 was also easy). You will want to run Heroic-Dungeons to get Emblems of Triumph for Tier 9 gear. For the first Random-Heroic you run each day you get 2x Emblem of Frost if you complete the instance. After that first run you get 2x Emblem of Triumph for each complete dungeon. So if you run an instance with 3 bosses, and kill them all; you get 5 emblems!

Now, some Heroics are harder than others. Your not going to want to start with Halls of Reflection in quest blues/greens. One of the easiest Heroic dungeons is Utgarde Keep. It has 3 bosses and can be completed in under 30 minutes. Here is a list ordering the dungeons into difficulty:

Easy (For Players in Quest Greens/Blues)

Slightly Difficult (For Players in a Few Epics + Quest Blues)

Challenge (For Players Mostly in Epics)

(NOTE: These are not all the dungeons available)

Each boss will drop an Emblem of Triumph. These can be spent on gear and a few other things. When gearing up, the first thing to spend it on is 5 pieces of Tier-9, iLevel 232 armor. The armor can be bought from Aspirant Naradiel (75.5, 72.1 in Icecrown). The gear is as follows:

Restoration

Feral

Balance

Each set totals a cost of 210x Emblem of Triumph. While obtaining these Emblems for the gear you should come across upgrade drops. Once you have the set you should start to buy iLevel 245 items in Dalaran.

Tips/Tricks

If you are so undergeared for any Heroic instance that everyone will kick you, run some Regular-instances. They don’t give Emblems (except for ToC and Icecrown Dungeons) but might have some upgrades for you. If you still get kicked, look for a casual level 80 guild that will help you through. If for some horrible reason you can’t get in a guild run, you may be unlucky but you can save up gold and buy gear off the Auction House.

Thats Part 1 for you – Part 2 will talk about how to get into raiding.






8 Reasons To Play A Druid

24 12 2009

This post is for new players & re-rollers who want to know the pro’s and con’s of a Druid. I really enjoy playing Druid but there some faults to consider. Not many, but a few.

The Good Things

  • If you ever get bored of one roll, just re-spec! We can do all of the 4 rolls: Melee DPS, Ranged DPS, Tanking and Healing. You will almost never get bored.
  • An ability for every situation.
  • At level 20 you can learn Prowl which is essentially a druid version of stealth.
  • Epic Flight Form!
  • Jaw-dropping DPS potential (Feral Cats were doing over 8k DPS on Patchwork before Ulduar!)
  • A Teleport to Moonglade spell.
  • A lot more than on this list (that is a good thing.)
  • 2 Words; Moonkin Dance.

The Bad Things

  • If you have more than one spec you will have to carry around a lot of extra gear in your bags.
  • A lot of nice-looking armor will rarely get seen as your in a form most of the time.
  • Certain achievements (such as But I’m On Your Side) are much more difficult for a Druid.

A Further Look Into The Good Things

  • ‘If you ever get bored of one roll, just re-spec! We can do all of the 4 rolls: Melee DPS, Ranged DPS, Tanking and Healing. You will almost never get bored.’

This is ONE of the main reasons people choose Druids. You get into groups fast, you can solo great with healing + bear form and, like I said before, you almost NEVER get bored.

  • ‘An ability for every situation.’

I thought of this while playing in a WSG Battleground. I was in Moonkin-Form in the opposing teams flag room. There were 2 other people in there, both alliance (I’m Horde), I Rooted one of them and cycloned the other. I then switched to Cat-Form and used dash to sprint out of the room. When dash wore off I went into Travel-Form to continue for 40% + speed. Another Druid Rooted me. I just quickly pressed travel form twice to escape the snare and sped to our room to hand in the flag!

  • ‘At level 20 you can learn Prowl which is essentially a druid version of stealth.’

If you’re not familiar with Stealth, this is how it works – You enter a state where you are Invisible to enemies unless you come close to them/they come close to you. This works with opposing faction players too. You can sneak your way into lots of places other classes would spend hours doing. You do it in a matter of minutes.

  • ‘Epic Flight Form!’

If you ask a Druid to name their 3 favorite things about playing a Druid. This almost certainly will make the list. It’s like a 280% mount (or 310%) but it’s instant cast and you don’t dismount while trying to pick things up (thats why so many Druids are Herbalists.) If you happen to randomly wander off a really high mountain, just hit Flight Form/Epic Flight Form and you will be saved.

  • ‘Jaw-dropping DPS potential (Feral Cats were doing over 8k DPS on Patchwork before Ulduar!)’

I’m not so sure about Moonkins (only played one for a bit) but I know this is true for Feral “Kittehs”. I must warn you, great power comes with great responsibility… Or, in this case, lots of timers to pay attention to.

  • ‘A Teleport to Moonglade spell.’

This functions the same as a Death Knights Death Gate spell. Moonglade is a home to Druids with trainers, quest givers and easy access to Felwood and Winterspring. If you are still leveling up, you’re seconds away from training your new ability’s whenever you “DING!”

  • ‘A lot more than on this list (that is a good thing.)’

This is true. Because Druids are such a versatile class, there are so many aspects to them. Most of the aspects make Druids fun to play.

  • ‘2 Words; Moonkin Dance.’

Only this video can show you what I mean.

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A Further Look Into The Bad Things

  • ‘If you have more than one spec you will have to carry around a lot of extra gear in your bags.’

This isn’t too much of a problem but if you decide to put them into your bank you won’t have instant access. Of course if you only have one spec this doesn’t matter (as long as that spec isn’t Feral tank/DPS)

  • ‘A lot of nice-looking armor will rarely get seen as your in a form most of the time.’

One of the most complained-about things from Druids. If you don’t care for aesthetics, this also isn’t a problem.

This is a bit of a problem, but once again, if you don’t care for achievements it doesn’t matter.

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Thats my second article out. Hope you enjoyed it and remember, tell your friends and guild members if you did 🙂





Healing Unit Frames

24 12 2009

Hey all. This is my first “real” post here (meaning my first article.)  Since I have added the Guides section to the blog, I just want to get some articles out there and information on the site, and when my reader-base is much higher (as I’m writing this post I haven’t got a single view yet) I will do more consistent posts. For example, a leveling series. One more thing; I’m pretty new to blogging so I don’t really have a style yet (remember the “yet” part.) Anyway, here is the guide:

If your going to be an end-game healer, you really need a healing unit frame. They are essential, you will become so much more effective with them. There was once a time where I didn’t use any. A guild member advised me to use HealBot and my HPS increased from 1500 to 3000+. Now, main-tank healers can get away without using them (only just) but raid-healers can’t. Many let you mouse over a raid member and press a key combination to start casting a spell on them (for example, left-click casts nourish with my set-up.) Ok, I’ll stop going on about how great they are now. Here are a few to consider: (These are not the only ones but are some of the best)

HealBot

An easy to use and configure add-on with low memory consumption. Good for starter-healing but as you get better it becomes less useful and the others explained in this guide become more useful.

Grid + Clique

Very customizable, popular with many healers. Because of all the customization options it might be a bit difficult to set up.

VuhDo

Good configuration options, easy to set up. Lot’s of needed information on screen that the other 2 add-ons may lack. This is my add-on of choice after going from HealBot to Grid + Clique.

Once you have your healing unit frame downloaded, deciding where to place it on the screen is very important. Many healers put it to the side of the screen (usually the left.) This is a bad idea because it makes your eyes move a longer distance to focus on what is going on around you. The extra time used seems very small but sometimes that one extra spell makes the difference between losing the fight and winning it (on a long boss fight it will be more than one heal anyway, you could be missing out on tens of thousands of health recovered.) In short: Put it somewhere that minimizes the distance your eyes need to move. NoStockUI has got a great post on how to position your raid frames.

That is my first guide. If you liked it then it would be great if you tell your friends/guild members about it. Let me know what you think in the comments.